Table of Contents

Class Settings

Namespace
HomaGames.HomaBelly
Assembly
HomaGames.HomaBelly.Core.Editor.dll
public static class Settings
Inheritance
Settings
Inherited Members

Fields

BASE_DIRECTORY

public const string BASE_DIRECTORY = "Project/HOMA"

Field Value

string

Properties

AllSettings

public static IEnumerable<ISettingsProvider> AllSettings { get; }

Property Value

IEnumerable<ISettingsProvider>

Methods

GetUserReadableSettingsPath(string)

public static string GetUserReadableSettingsPath(string settingsPath)

Parameters

settingsPath string

Returns

string

OpenWindow()

public static void OpenWindow()

RegisterSettings(ISettingsProvider)

Deprecated, the preferred way to register analytics is now through Unity's SettingsProvider

public static void RegisterSettings(ISettingsProvider settingsProvider)

Parameters

settingsProvider ISettingsProvider

RegisterSettings(string, string, Func<ScriptableObject>)

Deprecated, the preferred way to register analytics is now through Unity's SettingsProvider

public static void RegisterSettings(string name, string version, Func<ScriptableObject> scriptableObject)

Parameters

name string
version string
scriptableObject Func<ScriptableObject>